![]() ![]() I imagine this is because it can't find the path to create AppParameters.cs. Likewise for which scenes get included for which Release Type.Īnother thing: When I move the folder for AdvancedBuilder, it produces errors. Same goes for files/folders in StreamingAssets. Ticking the checkbox for a subfolder inside Resources would tick the assets inside it. I'd imagine each release type would have a list of all assets found in all Resources folders, and a checkbox for each to include them or not. I would really appreciate it if Advanced Builder would have a drag-and-drop solution regarding which Release Type gets which Resource assets. I bought this plugin because I want to automate such things, not have to do it myself. I know the suggested process is to roll my own code for this, but frankly, it's a hassle.
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